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This article is about the current version of DF.
For a comparison of different weapons, see Weapon.

A Yagua (Yahua) tribeman demonstrating the use of a blowgun

A blowgun is a ranged weapon that fires projectiles called blowdarts. Blowguns are relatively rare, being used primarily by certain bands of animal people. Currently it is not possible for your dwarves to add a poison or toxin to a weapon without significant workarounds (and a bit of luck), making blowguns even more underwhelming.

As ranged weapons, blowguns use and train the blowgunner skill; as melee weapons blowguns use and train the swordsdwarf skill instead. Dwarves cannot normally forge blowguns nor darts, limiting supply to whatever low-quality specimens can be wrested from indigenous populations. During a strange mood, however, an aspiring yet misguided bowyer may create an artifact blowgun at a bowyer's workshop. Even if you do manage to get your hands on a blowgun, the severe lack of ammunition will make it nearly impossible to field an effective blowgun-dwarf. All dwarves can equip blowguns.

[edit] Bugs

  • If squad is assigned multiple ammo types, dwarves with "individual choice ranged" may carry wrong ammoBug:1374.

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